Free Resources From Crick Software

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Showing 1 to 8 of 8 resources
  1. Custom Set
    Screenshot from the learning activity 'World Cup Chart'

    World Cup Chart

    This Custom Set enables pupils to track the progress of countries playing in the 2018 World Cup football games.

    The grids enable pupils to record the goal scores, goal differences and points of each match and the progress of the winning teams through to the knockout stages and the finals.

    For ages 9 to 11
    Author: Crick Software
    Date: May 15, 2018
  2. DocsPlus
    Screenshot from the learning activity 'Maths Vocabulary A - Z'

    Maths Vocabulary A - Z

    This Wordbar provides a bank of vocabulary to support general writing about mathematical concepts, problems and calculations.

    The words are arranged in alphabetical tabs.

    For ages 11 to 16
    Author: Crick Software
    Date: August 2, 2017
  3. Custom Set
    Screenshot from the learning activity 'Numbers 1 to 10 - Read and Find Two'

    Numbers 1 to 10 - Read and Find Two

    In this Custom Set based on the number one to ten, children choose pictures in response to target words. Their choices are summarised on the final page, enabling you to assess performance.

    On each page, click on the empty cell to open a pop-up, and choose a picture to match the target word.

    For an error-free matching activity based on the same content, see the Clicker Matching Set “Numbers 1 to 10 – Read and Find.” For other Clicker resources on the topic, search for numbers on LearningGrids.

    For ages 3 to 5
    Author: Crick Software
    Date: May 23, 2016
  4. Communicator (Widgit)
    Screenshot from the learning activity 'Guess the Number - 1 to 10'

    Guess the Number - 1 to 10

    With this Clicker Communicator set, pupils play a number guessing game by asking questions. Ask a pupil to think of a number between 1 and 10. Another pupil can use the grid to ask questions, such as “Is it odd?” and “Is it less than 5?” in order to guess the number.

    Search for numbers on LearningGrids for other related Clicker and Clicker Apps sets. For a numbers matching activity, see the Clicker Set "Numbers 1 to 10 – Read and Find."

    For all ages
    Author: Crick Software
    Date: April 12, 2016
  5. Communicator (PCS)
    Screenshot from the learning activity 'Guess the Number - 1 to 10'

    Guess the Number - 1 to 10

    With this Clicker Communicator set, pupils play a number guessing game by asking questions. Ask a pupil to think of a number between 1 and 10. Another pupil can use the grid to ask questions, such as “Is it odd?” and “Is it less than 5?” in order to guess the number.

    Search for numbers on LearningGrids for other related Clicker and Clicker Apps sets. For a numbers matching activity, see the Clicker Set "Numbers 1 to 10 – Read and Find."

    For all ages
    Author: Crick Software
    Date: April 12, 2016
  6. Matching Set
    Screenshot from the learning activity 'Numbers 1 to 10 - Read and Find'

    Numbers 1 to 10 - Read and Find

    In this Matching Set based on the numbers one to ten, children choose numbers in response to target words.

    On each page, read the number word and find the matching picture. The activity is designed so that children can only make the correct match.

    For other Clicker resources on the topic, search for numbers on LearningGrids.

    For ages 3 to 5
    Author: Crick Software
    Date: February 10, 2016
  7. Custom Set
    Screenshot from the learning activity 'Numbers 1 to 10 - Read and Find'

    Numbers 1 to 10 - Read and Find

    This is a Clicker word and picture matching set based on numbers and number names from one to ten.

    Within the set there are two activities – in the first, pupils can only make the correct match; in the second, they can choose any picture to match the target.

    For ages 3 to 5
    Author: Crick Software
    Date: August 27, 2015
  8. Communicator (SymbolStix)
    Screenshot from the learning activity 'Guess the Number - 1 to 10'

    Guess the Number - 1 to 10

    With this Clicker Communicator set, pupils play a number guessing game by asking questions. Ask a pupil to think of a number between 1 and 10. Another pupil can use the grid to ask questions, such as “Is it odd?” and “Is it less than 5?” in order to guess the number.

    Search for numbers on LearningGrids for other related Clicker and Clicker Apps sets. For other a numbers matching activity, see the Clicker set Numbers 1 to 10 – Read and Find.

    For all ages
    Author: Crick Software
    Date: August 27, 2015
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